Overworld Map:
- People chattering
- Car noises (revving, braking, etc.), Sirens
- Construction noises (Cranes, back up siren, objects dropping/hitting each other, hammering, sawing, etc.)
- General water noises, swamp noises (for ambient to give a gross water feel), fog horns, bells on buoys
- People Coughing
Level 1, The Big Smog:
- Refineries (fire, molten lava, hissing steam)
- Construction noises (see above)
- Traffic noises (see cars, horns, sirens, screeching breaks, acceleration, etc.)
- Billowing smoke from smoke stacks and what not
- Bus noises
- Saws (cutting, spinning, grinding)
- trees falling (Deforestation?)
- Clanging, industrial conveyor belts, other industry type noises
- Coughing
Level 2, Without a Paddle:
- General water noises
- Sludge (dense plopping)
- Dripping
- Fog horns abound
- Spilling noises
- Boat/ship noises
- Dumping noises
Level 3, Waste:
- Dumping of dense materials
- Dumping in general
- Crunching
- Shattering
- Materials being thrown
- Plastic bins
- Tractor noises
- Flies
- Crumpling (Paper, foil, etc.)
The list so far is very general just to get an idea of what might be needed for each level. It would be cool to have distinct sound profiles for each level, giving them each a unique feel.
Feel free to add to and suggest other ideas.
Cool, Thanks for thinking this through, Kyle.
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