Has anyone actually tried to complete the light puzzle currently designed? Maybe it's simple and I'm just dumb but I can't figure it out. I have been working on creating it in Unity and have a pretty good start. Its fully playable but doesn't have victory conditions yet. In my opinion, its good enough for the tech demo due Monday. I just uploaded it to google drive (its in the LightPuzzle folder). I'd really love to get feedback on it soon so I can try to finish it today.
I'm going to move on the coding the cars problem for now. I'm hoping to get much done on these two puzzles today as possible. I'll keep everyone updated on the progress and hopefully some of you will have a little time here and there throughout the day to provide feedback on what I've got going so far.
Sorry, I didn't get back to you about this much til late in the day. But I agree, it's a great start. Like we discussed today, it would probably suffice to just make it a 3x3 because of the target audience and it's solvable.
ReplyDeleteThe car implementation is a good start, We'll see how it works on the actual map. It's hard to say what kind of bugs we could run into (like the object colliding with the ground).
Awesome progress, Nate.
Artists, we need models for the cars and for the lights. Just use your imagination with the lights. Make them something factory-y. And put them on the outside of a building or something, they need some sort of a structure to exist on. And there needs to be sign for each of the different energy types.