Tuesday, April 9, 2013

Sound Tutorials

Here they are:

#1

link: http://www.youtube.com/watch?v=GLpjppAsW40




#2

link: http://www.youtube.com/watch?v=dc1QQWYRMCo



So we want to be able to drag in sounds for these world actions (only if quick and easy):
• Pipe Rotate
• Pipe Move
• Pipe Failed Move
• Water Spilling
• Victory

And on these UI actions:
• Every button click
• On display of each menu
• On exit of each menu

I think that's about it really.  Let me know if you think of any others to add.


1 comment:

  1. In the Alpha V2 folder on the drive, I added prefabs for the beach ball, tire, and oil drum. I also added ability to specify audio files (and placed very bad temp audio) for the pipe moving and rotating as well as the water spilling. I can add a sound for victory but thought that would be better handled by Ellis' scripts for the victory UI. If you'd rather I do it Ellis, let me know and I can through it in. I would only be able to play it as soon as I knew it was victory and wouldn't be able to time it with anything in the UI popup. It might sound out of place if I add it.
    As for the Pipe Failed Move sound, not sure when that would play since the arrows disappear and won't let you move it if it would have failed. Do we need that sound? Is there a way for a pipe to fail to move that I'm not thinking of?
    As for the other sounds, those would all be UI so Ellis will be adding those.

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