I've been working on the gameplay mechanic and have something close to functional. The pipes can now be moved in addition to rotated. I'll try to upload to the drive soon so everyone can play around and make sure we are going in the right direction. I don't have victory condition checking yet. Would something like that be required in the 1st playable?
Also, did he move the due date for 1st playable or is still Monday?
It's still due Monday Night, but he said just bring it to class. I don't think the victory condition is necessary. I don't see a four sided pipe piece, nor do I know how to move them. For me, right clicking rotates, and that's all I can figure out.
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